#!/usr/local/bin/python

import pygame
from utilities_1 import level_loader as LL
from utilities_1 import ui

# CONSTANTS

W, H = 800, 700  # Screen width and height

LEVELS = LL.LevelLoader("resources\\levels.txt").open_file()

DK_PURPLE = pygame.Color(128, 0, 255, 255)
BLACK = pygame.Color(0, 0, 0, 255)

Jules_UIContext = ui.UIContext("Breakout Revisited", W, H, 0,
                               "resources\\Comfortaa-Regular.ttf", 30,
                               BLACK, DK_PURPLE, (0, 0), (W / 10, H / 10),
                               0, 0, 0)

REBOUND_SOUND_FILES = {"boop1": "resources\\boop1.ogg",
                       "beep1": "resources\\beep1.ogg",
                       "bop1": "resources\\bop1.ogg"}


def main():
    print (W, H)
    print LEVELS
    print DK_PURPLE, BLACK
    print Jules_UIContext
    print REBOUND_SOUND_FILES

if __name__ == '__main__':
    main()
